App 2.39.2: Grid with map seen from higher up
The map gets its own camera, tilted 45 degrees down from about 300 m up, so roads keep their shape some 400 m ahead instead of collapsing into the horizon. In map mode the floor starts at half height, the speed is a little smaller, the floor's grid is fixed to the ground and turns with the roads, and the power disc has a dark backing. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
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@@ -165,9 +165,11 @@ films' other side.
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## Grid with map
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The Grid, with the roads round the car from OpenStreetMap (through OpenFreeMap) laid on its floor as light lanes, in
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the floor's perspective and turned with the direction you drive: motorways glow brightest, then
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main roads, then the smaller streets, fading towards the horizon. The car is the chevron on the
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The Grid, with the roads round the car from OpenStreetMap (through OpenFreeMap) laid on its floor as light lanes, seen
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from a camera high above and behind the car, tilted down, so the streets keep their shape some
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400 m ahead, and turned with the direction you drive: motorways glow brightest, then main
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roads, then the smaller streets, the far ones fainter. A ground grid every 50 m turns and slides
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with them. The car is the chevron on the
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floor, and between GPS fixes it runs on with the speed. The roads come through the car's own
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server, which fetches only the map tiles you drive through and keeps them (see the README); the car also keeps
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the last few hundred tiles itself. Without GPS, the server or the roads, the floor says so and
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