App 2.40.0: Grid with map straight from above, full height
The map fills the whole screen, top-down and heading up, about 400 m ahead and 450 m to each side, over a ground grid that turns with it. The speed moves to a panel under the gears; the battery wall, the clock, the gears and the disc stand on dark panels over the map. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
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@@ -165,11 +165,11 @@ films' other side.
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## Grid with map
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The Grid, with the roads round the car from OpenStreetMap (through OpenFreeMap) laid on its floor as light lanes, seen
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from a camera high above and behind the car, tilted down, so the streets keep their shape some
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400 m ahead, and turned with the direction you drive: motorways glow brightest, then main
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roads, then the smaller streets, the far ones fainter. A ground grid every 50 m turns and slides
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with them. The car is the chevron on the
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The Grid over a map: the roads round the car from OpenStreetMap (through OpenFreeMap) fill the
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whole screen as light lanes, straight from above and turned with the direction you drive, about
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400 m ahead and 450 m to each side: motorways glow brightest, then main roads, then the smaller
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streets, the far ones fainter, over a ground grid every 50 m that turns and slides with them.
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The speed, the battery wall, the power disc and the clock stand on dark panels over the map. The car is the chevron on the
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floor, and between GPS fixes it runs on with the speed. The roads come through the car's own
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server, which fetches only the map tiles you drive through and keeps them (see the README); the car also keeps
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the last few hundred tiles itself. Without GPS, the server or the roads, the floor says so and
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