App 2.39.1, server 2.8.0: map roads from OpenFreeMap, on demand
The public Overpass answered 429/502 and needs ~40 s a tile while the car gives up after 8 s, so the server cancelled its queries and the car's retries added load. Now the server fetches only the tiles a car asks for, as OpenStreetMap vector tiles from OpenFreeMap (MAP_TILES_URL), decodes the transportation layer with a small reader of its own, and keeps each tile 30 days on a volume (MAP_CACHE_DIR). A fetch finishes even after the car has stopped waiting; the car hears 503 with Retry-After and gets the tile on its next try. App: OpenFreeMap/OpenMapTiles attribution on the map, retry after 15 s. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
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@@ -165,11 +165,11 @@ films' other side.
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## Grid with map
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The Grid, with the roads round the car from OpenStreetMap laid on its floor as light lanes, in
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The Grid, with the roads round the car from OpenStreetMap (through OpenFreeMap) laid on its floor as light lanes, in
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the floor's perspective and turned with the direction you drive: motorways glow brightest, then
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main roads, then the smaller streets, fading towards the horizon. The car is the chevron on the
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floor, and between GPS fixes it runs on with the speed. The roads come through the car's own
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server, which fetches them from OpenStreetMap and keeps them (see the README); the car also keeps
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server, which fetches only the map tiles you drive through and keeps them (see the README); the car also keeps
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the last few hundred tiles itself. Without GPS, the server or the roads, the floor says so and
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stays the plain grid. The light-cycle trail makes way for the map here; power stays on the disc.
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Shown with sample values over real roads in central Berlin.
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