App 2.39.1, server 2.8.0: map roads from OpenFreeMap, on demand
The public Overpass answered 429/502 and needs ~40 s a tile while the car gives up after 8 s, so the server cancelled its queries and the car's retries added load. Now the server fetches only the tiles a car asks for, as OpenStreetMap vector tiles from OpenFreeMap (MAP_TILES_URL), decodes the transportation layer with a small reader of its own, and keeps each tile 30 days on a volume (MAP_CACHE_DIR). A fetch finishes even after the car has stopped waiting; the car hears 503 with Retry-After and gets the tile on its next try. App: OpenFreeMap/OpenMapTiles attribution on the map, retry after 15 s. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
This commit is contained in:
+263
-195
@@ -12,53 +12,69 @@ import (
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"math"
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"net/http"
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"net/url"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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"sync"
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"time"
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)
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// Maps serves the roads around the car for the Overview's map (the "Grid with map" style),
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// taken from OpenStreetMap through an Overpass API and cached here, so the car only ever
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// talks to this server and asks Overpass nothing itself.
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// Maps serves the roads around the car for the Overview's map (the "Grid with map" style). It
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// fetches only the tiles a car asks for, as OpenStreetMap vector tiles (OpenMapTiles schema,
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// by default from OpenFreeMap), keeps their roads and stores them, so each tile is fetched
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// once and the car only ever talks to this server.
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//
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// POST /v1/map/roads {"z":14,"x":…,"y":…}
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// → {"z","x","y","extent":4096,"ways":[{"c":class,"p":[x,y,x,y,…]}]}
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//
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// The car names a web-mercator tile at zoom 14 (about 1.5 km across in central Europe), not
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// its position, and the request goes in the body so the tile stays out of access logs. Points
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// are tile-local in 0..4096 (they may lie a little outside: a road is kept up to the first
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// point beyond the edge), simplified to about 1.5 m. Classes: 0 motorway and trunk, 1 primary
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// and secondary, 2 tertiary and unclassified, 3 residential and living streets.
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// its position, and in the body so the tile stays out of access logs. Points are tile-local
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// in 0..4096 (a little beyond at the edges), simplified to about 1.5 m. Classes: 0 motorway and
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// trunk, 1 primary and secondary, 2 tertiary, 3 minor streets (residential, unclassified,
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// living streets).
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//
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// Overpass is asked one tile at a time, at most once a second; a tile is kept for 30 days,
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// up to mapCacheTiles of them. The tile's coordinates never appear in the log.
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// A fetch runs to its end even when the car stops waiting (the car gives up after a few
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// seconds), so its next try finds the tile. Tiles are kept in memory (the last mapMemoryTiles)
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// and, with a cache directory, on disk for mapCacheAge. The tile's coordinates never appear
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// in the log.
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type Maps struct {
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OverpassURL string
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UserAgent string
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Client *http.Client
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// TileJSONURL names the vector tiles: a TileJSON document whose first "tiles" template is
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// used (OpenFreeMap moves its template with every weekly build).
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TileJSONURL string
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// CacheDir keeps fetched tiles across restarts; empty keeps them in memory only.
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CacheDir string
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UserAgent string
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Client *http.Client
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mu sync.Mutex
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tiles map[mapTile]mapEntry
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fetchMu sync.Mutex // one Overpass request at a time
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lastFetch time.Time
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gap time.Duration
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mu sync.Mutex
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memory map[mapTile]mapEntry
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inflight map[mapTile]*mapFlight
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template string
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tmplAt time.Time
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// slots limits fetches running at once.
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slots chan struct{}
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}
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const (
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mapZoom = 14
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mapExtent = 4096
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mapCacheTiles = 3000
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mapCacheAge = 30 * 24 * time.Hour
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maxOverpassBytes = 32 << 20
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mapZoom = 14
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mapExtent = 4096
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mapMemoryTiles = 300
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mapCacheAge = 30 * 24 * time.Hour
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maxTileBytes = 8 << 20
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mapFetchTime = 60 * time.Second
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templateAge = 6 * time.Hour
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// The simplification tolerance in tile units (about 0.37 m each at 52° N).
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mapTolerance = 4.0
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// DefaultOverpassURL is the public instance of the Overpass API.
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DefaultOverpassURL = "https://overpass-api.de/api/interpreter"
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// mapUserAgent names this service to Overpass, as its usage policy asks.
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mapUserAgent = "nils-mg4-server/2.7 (private car dashboard; roads for an in-car map)"
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// DefaultMapTilesURL is OpenFreeMap's TileJSON: free OpenStreetMap vector tiles, no key.
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DefaultMapTilesURL = "https://tiles.openfreemap.org/planet"
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// mapUserAgent names this service to the tile host.
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mapUserAgent = "nils-mg4-server/2.8 (private car dashboard; roads for an in-car map)"
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)
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// mapWait is how long a request waits for a fetch: less than the car's own 8 s.
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var mapWait = 6 * time.Second
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type mapTile struct{ Z, X, Y int }
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type mapEntry struct {
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@@ -66,12 +82,19 @@ type mapEntry struct {
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at time.Time
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}
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// roadClasses maps OSM's highway values to the four classes the car draws.
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type mapFlight struct {
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done chan struct{}
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body []byte
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err error
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}
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// roadClasses maps the OpenMapTiles transportation classes to the four the car draws; the
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// rest (service, track, path, rail, ferry…) are left out.
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var roadClasses = map[string]int{
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"motorway": 0, "motorway_link": 0, "trunk": 0, "trunk_link": 0,
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"primary": 1, "primary_link": 1, "secondary": 1, "secondary_link": 1,
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"tertiary": 2, "tertiary_link": 2, "unclassified": 2,
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"residential": 3, "living_street": 3,
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"motorway": 0, "trunk": 0,
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"primary": 1, "secondary": 1,
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"tertiary": 2,
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"minor": 3,
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}
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type roadTile struct {
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@@ -87,92 +110,227 @@ type road struct {
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P []int `json:"p"`
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}
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func NewMaps(overpassURL, userAgent string) *Maps {
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return &Maps{OverpassURL: overpassURL, UserAgent: userAgent, gap: time.Second}
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func NewMaps(tileJSONURL, cacheDir, userAgent string) *Maps {
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return &Maps{TileJSONURL: tileJSONURL, CacheDir: cacheDir, UserAgent: userAgent}
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}
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func (m *Maps) client() *http.Client {
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if m.Client != nil {
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return m.Client
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}
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return &http.Client{Timeout: 60 * time.Second}
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return &http.Client{Timeout: mapFetchTime}
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}
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// tileBounds is the tile's south, west, north and east edge in degrees.
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func tileBounds(t mapTile) (s, w, n, e float64) {
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scale := math.Exp2(float64(t.Z))
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lon := func(x float64) float64 { return x/scale*360 - 180 }
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lat := func(y float64) float64 { return math.Atan(math.Sinh(math.Pi*(1-2*y/scale))) * 180 / math.Pi }
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return lat(float64(t.Y + 1)), lon(float64(t.X)), lat(float64(t.Y)), lon(float64(t.X + 1))
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// Tile returns the tile's roads as JSON and whether it came from a cache. Waiting ends with
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// ctx; the fetch itself goes on and is kept.
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func (m *Maps) Tile(ctx context.Context, t mapTile) ([]byte, bool, error) {
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if body, ok := m.cached(t); ok {
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return body, true, nil
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}
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m.mu.Lock()
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if m.inflight == nil {
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m.inflight = map[mapTile]*mapFlight{}
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m.slots = make(chan struct{}, 2)
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}
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f, running := m.inflight[t]
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if !running {
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f = &mapFlight{done: make(chan struct{})}
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m.inflight[t] = f
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go m.run(t, f)
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}
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m.mu.Unlock()
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select {
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case <-f.done:
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return f.body, false, f.err
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case <-ctx.Done():
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return nil, false, errors.New("still fetching")
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}
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}
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// tilePoint is a position in the tile's own units: 0..extent across, y downwards.
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func tilePoint(t mapTile, lat, lon float64) (int, int) {
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scale := math.Exp2(float64(t.Z)) * mapExtent
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x := (lon + 180) / 360 * scale
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r := lat * math.Pi / 180
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y := (1 - math.Log(math.Tan(r)+1/math.Cos(r))/math.Pi) / 2 * scale
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return int(math.Round(x - float64(t.X)*mapExtent)), int(math.Round(y - float64(t.Y)*mapExtent))
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func (m *Maps) run(t mapTile, f *mapFlight) {
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defer func() {
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m.mu.Lock()
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delete(m.inflight, t)
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m.mu.Unlock()
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close(f.done)
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}()
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m.slots <- struct{}{}
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defer func() { <-m.slots }()
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ctx, cancel := context.WithTimeout(context.Background(), mapFetchTime)
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defer cancel()
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raw, err := m.fetch(ctx, t)
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if err == nil {
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f.body, err = buildTile(t, raw)
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}
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if err != nil {
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f.err = err
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return
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}
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m.store(t, f.body)
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slog.Info("map tile fetched", "ways", strings.Count(string(f.body), `"c":`), "bytes", len(f.body))
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}
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// overpassQuery asks for the drivable roads in the tile, with a small margin so that roads
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// crossing its edge reach a point beyond it.
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func overpassQuery(t mapTile) string {
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s, w, n, e := tileBounds(t)
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dy, dx := (n-s)*0.03, (e-w)*0.03
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box := fmt.Sprintf("%.6f,%.6f,%.6f,%.6f", s-dy, w-dx, n+dy, e+dx)
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return "[out:json][timeout:50];way[\"highway\"~\"^(motorway|motorway_link|trunk|trunk_link|primary|primary_link|" +
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"secondary|secondary_link|tertiary|tertiary_link|unclassified|residential|living_street)$\"](" + box +
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");out geom(" + box + ");"
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func (m *Maps) cachePath(t mapTile) string {
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return filepath.Join(m.CacheDir, fmt.Sprintf("%d_%d_%d.json", t.Z, t.X, t.Y))
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}
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type overpassResult struct {
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Elements []struct {
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Type string `json:"type"`
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Tags map[string]string `json:"tags"`
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Geometry []*struct {
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Lat float64 `json:"lat"`
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Lon float64 `json:"lon"`
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} `json:"geometry"`
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} `json:"elements"`
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func (m *Maps) cached(t mapTile) ([]byte, bool) {
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m.mu.Lock()
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e, ok := m.memory[t]
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m.mu.Unlock()
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if ok && time.Since(e.at) <= mapCacheAge {
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return e.body, true
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}
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if m.CacheDir == "" {
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return nil, false
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}
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info, err := os.Stat(m.cachePath(t))
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if err != nil || time.Since(info.ModTime()) > mapCacheAge {
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return nil, false
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}
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body, err := os.ReadFile(m.cachePath(t))
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if err != nil || !json.Valid(body) {
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return nil, false
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}
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m.remember(t, body, info.ModTime())
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return body, true
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}
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// buildTile turns Overpass's answer into the tile the car reads. A missing point (outside
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// the clipped geometry) splits a road in two.
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func (m *Maps) store(t mapTile, body []byte) {
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m.remember(t, body, time.Now())
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if m.CacheDir == "" {
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return
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}
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tmp := m.cachePath(t) + ".tmp"
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if err := os.WriteFile(tmp, body, 0o600); err != nil {
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slog.Warn("map tile not stored", "error", err)
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return
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}
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if err := os.Rename(tmp, m.cachePath(t)); err != nil {
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slog.Warn("map tile not stored", "error", err)
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}
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}
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// remember keeps the tile in memory, dropping the oldest when full.
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func (m *Maps) remember(t mapTile, body []byte, at time.Time) {
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m.mu.Lock()
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defer m.mu.Unlock()
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if m.memory == nil {
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m.memory = map[mapTile]mapEntry{}
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}
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if _, ok := m.memory[t]; !ok && len(m.memory) >= mapMemoryTiles {
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var oldest mapTile
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var first time.Time
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for k, e := range m.memory {
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if first.IsZero() || e.at.Before(first) {
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oldest, first = k, e.at
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}
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}
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delete(m.memory, oldest)
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}
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m.memory[t] = mapEntry{body: body, at: at}
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}
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func (m *Maps) get(ctx context.Context, u string, limit int64) ([]byte, error) {
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req, err := http.NewRequestWithContext(ctx, http.MethodGet, u, nil)
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if err != nil {
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return nil, err
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}
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req.Header.Set("User-Agent", m.UserAgent)
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resp, err := m.client().Do(req)
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if err != nil {
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// The URL holds the tile: name the failure, not the request.
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if errors.Is(err, context.DeadlineExceeded) || errors.Is(ctx.Err(), context.DeadlineExceeded) {
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return nil, errors.New("tile host timed out")
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}
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return nil, errors.New("tile host could not be reached")
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}
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defer resp.Body.Close()
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if resp.StatusCode != http.StatusOK {
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_, _ = io.Copy(io.Discard, io.LimitReader(resp.Body, 1<<16))
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return nil, fmt.Errorf("tile host answered %d", resp.StatusCode)
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}
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body, err := io.ReadAll(io.LimitReader(resp.Body, limit+1))
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if err != nil {
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return nil, errors.New("tile host answer could not be read")
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}
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if int64(len(body)) > limit {
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return nil, errors.New("tile host answer is too large")
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}
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return body, nil
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}
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// tileTemplate is the current {z}/{x}/{y} URL from the TileJSON, looked up every few hours.
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func (m *Maps) tileTemplate(ctx context.Context) (string, error) {
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m.mu.Lock()
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tmpl, at := m.template, m.tmplAt
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m.mu.Unlock()
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if tmpl != "" && time.Since(at) < templateAge {
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return tmpl, nil
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}
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body, err := m.get(ctx, m.TileJSONURL, 1<<20)
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if err != nil {
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return "", err
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}
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var doc struct {
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Tiles []string `json:"tiles"`
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}
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if err := json.Unmarshal(body, &doc); err != nil || len(doc.Tiles) == 0 {
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return "", errors.New("tile index has no tiles")
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}
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tmpl = doc.Tiles[0]
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u, err := url.Parse(strings.NewReplacer("{z}", "0", "{x}", "0", "{y}", "0").Replace(tmpl))
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if err != nil || u.Scheme != "https" || u.Host == "" ||
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!strings.Contains(tmpl, "{z}") || !strings.Contains(tmpl, "{x}") || !strings.Contains(tmpl, "{y}") {
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return "", errors.New("tile index names no usable https template")
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}
|
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m.mu.Lock()
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m.template, m.tmplAt = tmpl, time.Now()
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m.mu.Unlock()
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return tmpl, nil
|
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}
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|
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func (m *Maps) fetch(ctx context.Context, t mapTile) ([]byte, error) {
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tmpl, err := m.tileTemplate(ctx)
|
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if err != nil {
|
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return nil, err
|
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}
|
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u := strings.NewReplacer("{z}", strconv.Itoa(t.Z), "{x}", strconv.Itoa(t.X), "{y}", strconv.Itoa(t.Y)).Replace(tmpl)
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raw, err := m.get(ctx, u, maxTileBytes)
|
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if err != nil {
|
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return nil, err
|
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}
|
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// Some hosts send the tile gzipped whatever the request said.
|
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if len(raw) > 2 && raw[0] == 0x1f && raw[1] == 0x8b {
|
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zr, err := gzip.NewReader(bytes.NewReader(raw))
|
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if err != nil {
|
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return nil, errors.New("tile is not readable")
|
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}
|
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raw, err = io.ReadAll(io.LimitReader(zr, maxTileBytes+1))
|
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if err != nil || len(raw) > maxTileBytes {
|
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return nil, errors.New("tile is not readable")
|
||||
}
|
||||
}
|
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return raw, nil
|
||||
}
|
||||
|
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// buildTile keeps the roads of the vector tile's transportation layer, in the car's format.
|
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func buildTile(t mapTile, raw []byte) ([]byte, error) {
|
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var res overpassResult
|
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if err := json.Unmarshal(raw, &res); err != nil {
|
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return nil, fmt.Errorf("overpass answer: %w", err)
|
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lines, err := decodeRoads(raw)
|
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if err != nil {
|
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return nil, err
|
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}
|
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out := roadTile{Z: t.Z, X: t.X, Y: t.Y, Extent: mapExtent, Ways: []road{}}
|
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for _, el := range res.Elements {
|
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class, ok := roadClasses[el.Tags["highway"]]
|
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if el.Type != "way" || !ok {
|
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for _, l := range lines {
|
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pts := simplify(l.points, mapTolerance)
|
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if len(pts) < 2 {
|
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continue
|
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}
|
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var run [][2]int
|
||||
flush := func() {
|
||||
if pts := simplify(run, mapTolerance); len(pts) >= 2 {
|
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flat := make([]int, 0, len(pts)*2)
|
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for _, p := range pts {
|
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flat = append(flat, p[0], p[1])
|
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}
|
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out.Ways = append(out.Ways, road{C: class, P: flat})
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}
|
||||
run = nil
|
||||
flat := make([]int, 0, len(pts)*2)
|
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for _, p := range pts {
|
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flat = append(flat, p[0], p[1])
|
||||
}
|
||||
for _, g := range el.Geometry {
|
||||
if g == nil {
|
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flush()
|
||||
continue
|
||||
}
|
||||
x, y := tilePoint(t, g.Lat, g.Lon)
|
||||
if n := len(run); n > 0 && run[n-1] == [2]int{x, y} {
|
||||
continue
|
||||
}
|
||||
run = append(run, [2]int{x, y})
|
||||
}
|
||||
flush()
|
||||
out.Ways = append(out.Ways, road{C: l.class, P: flat})
|
||||
}
|
||||
return json.Marshal(out)
|
||||
}
|
||||
@@ -216,100 +374,11 @@ func segmentDistance(p, a, b [2]int) float64 {
|
||||
if dx == 0 && dy == 0 {
|
||||
return math.Hypot(px-ax, py-ay)
|
||||
}
|
||||
u := math.Max(0, math.Min(1, ((px-ax)*dx+(py-ay)*dy)/(dx*dx+dy*dy)))
|
||||
u := ((px-ax)*dx + (py-ay)*dy) / (dx*dx + dy*dy)
|
||||
u = max(0, min(1, u))
|
||||
return math.Hypot(px-ax-u*dx, py-ay-u*dy)
|
||||
}
|
||||
|
||||
// Tile returns the tile's roads as JSON, from the cache or from Overpass, and whether it
|
||||
// came from the cache.
|
||||
func (m *Maps) Tile(ctx context.Context, t mapTile) ([]byte, bool, error) {
|
||||
if body, ok := m.cached(t); ok {
|
||||
return body, true, nil
|
||||
}
|
||||
m.fetchMu.Lock()
|
||||
defer m.fetchMu.Unlock()
|
||||
// Another request may have fetched it while this one waited.
|
||||
if body, ok := m.cached(t); ok {
|
||||
return body, true, nil
|
||||
}
|
||||
if wait := m.gap - time.Since(m.lastFetch); wait > 0 {
|
||||
select {
|
||||
case <-time.After(wait):
|
||||
case <-ctx.Done():
|
||||
return nil, false, ctx.Err()
|
||||
}
|
||||
}
|
||||
m.lastFetch = time.Now()
|
||||
raw, err := m.fetch(ctx, t)
|
||||
if err != nil {
|
||||
return nil, false, err
|
||||
}
|
||||
body, err := buildTile(t, raw)
|
||||
if err != nil {
|
||||
return nil, false, err
|
||||
}
|
||||
m.store(t, body)
|
||||
return body, false, nil
|
||||
}
|
||||
|
||||
func (m *Maps) cached(t mapTile) ([]byte, bool) {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
e, ok := m.tiles[t]
|
||||
if !ok || time.Since(e.at) > mapCacheAge {
|
||||
return nil, false
|
||||
}
|
||||
return e.body, true
|
||||
}
|
||||
|
||||
// store keeps the tile, dropping the oldest when the cache is full.
|
||||
func (m *Maps) store(t mapTile, body []byte) {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
if m.tiles == nil {
|
||||
m.tiles = map[mapTile]mapEntry{}
|
||||
}
|
||||
if len(m.tiles) >= mapCacheTiles {
|
||||
var oldest mapTile
|
||||
var at time.Time
|
||||
for k, e := range m.tiles {
|
||||
if at.IsZero() || e.at.Before(at) {
|
||||
oldest, at = k, e.at
|
||||
}
|
||||
}
|
||||
delete(m.tiles, oldest)
|
||||
}
|
||||
m.tiles[t] = mapEntry{body: body, at: time.Now()}
|
||||
}
|
||||
|
||||
// fetch asks Overpass. The query goes in the body, so its errors never carry the tile.
|
||||
func (m *Maps) fetch(ctx context.Context, t mapTile) ([]byte, error) {
|
||||
form := url.Values{"data": {overpassQuery(t)}}.Encode()
|
||||
req, err := http.NewRequestWithContext(ctx, http.MethodPost, m.OverpassURL, strings.NewReader(form))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
req.Header.Set("Content-Type", "application/x-www-form-urlencoded")
|
||||
req.Header.Set("User-Agent", m.UserAgent)
|
||||
resp, err := m.client().Do(req)
|
||||
if err != nil {
|
||||
return nil, errors.New("overpass could not be reached")
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
if resp.StatusCode != http.StatusOK {
|
||||
_, _ = io.Copy(io.Discard, io.LimitReader(resp.Body, 1<<16))
|
||||
return nil, fmt.Errorf("overpass answered %d", resp.StatusCode)
|
||||
}
|
||||
raw, err := io.ReadAll(io.LimitReader(resp.Body, maxOverpassBytes+1))
|
||||
if err != nil {
|
||||
return nil, errors.New("overpass answer could not be read")
|
||||
}
|
||||
if len(raw) > maxOverpassBytes {
|
||||
return nil, errors.New("overpass answer is too large")
|
||||
}
|
||||
return raw, nil
|
||||
}
|
||||
|
||||
func (a *API) mapRoutes(mux *http.ServeMux) {
|
||||
mux.HandleFunc("POST /v1/map/roads", a.ingest(a.mapRoads))
|
||||
}
|
||||
@@ -332,17 +401,16 @@ func (a *API) mapRoads(w http.ResponseWriter, r *http.Request, c caller, body []
|
||||
if *req.X < 0 || *req.X >= limit || *req.Y < 0 || *req.Y >= limit {
|
||||
return invalid("x and y must be within the zoom level")
|
||||
}
|
||||
t := mapTile{Z: *req.Z, X: *req.X, Y: *req.Y}
|
||||
data, cached, err := a.Maps.Tile(r.Context(), t)
|
||||
// The car waits a few seconds at most; the fetch goes on without it.
|
||||
wait, cancel := context.WithTimeout(r.Context(), mapWait)
|
||||
defer cancel()
|
||||
data, _, err := a.Maps.Tile(wait, mapTile{Z: *req.Z, X: *req.X, Y: *req.Y})
|
||||
if err != nil {
|
||||
slog.Warn("map tile not available", "installation", who(c), "error", err)
|
||||
writeJSON(w, http.StatusServiceUnavailable, map[string]string{"error": "map data not available, try again later"})
|
||||
slog.Warn("map tile not available yet", "installation", who(c), "error", err)
|
||||
w.Header().Set("Retry-After", "10")
|
||||
writeJSON(w, http.StatusServiceUnavailable, map[string]string{"error": "map data not available yet, try again shortly"})
|
||||
return nil
|
||||
}
|
||||
if !cached {
|
||||
slog.Info("map tile fetched", "installation", who(c), "ways", strings.Count(string(data), `"c":`),
|
||||
"bytes", len(data))
|
||||
}
|
||||
w.Header().Set("Content-Type", "application/json")
|
||||
if strings.Contains(r.Header.Get("Accept-Encoding"), "gzip") {
|
||||
var buf bytes.Buffer
|
||||
|
||||
Reference in New Issue
Block a user