App 2.38.0: Overview styles Visor and Empire
Visor, after Halo's helmet display: the battery as the shield bar, the range as the ammunition counter, P R N D as grenade slots, the speed in the reticle with power round it, and the power trail as blips on a motion tracker that sweeps while moving. Original blue or the accent. Empire, after Age of Empires: a wooden resource bar, an isometric world that moves with the speed, the car as the selected unit, P R N D as commands, a diamond minimap, and ages by odometer (EmpireAge, tested). The app takes the player's blue. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
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@@ -138,6 +138,22 @@ tyre pressures, GPS (lat, lon, elevation, heading) and the is_* flags. It does *
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confirmed car facts, app structure, UI conventions, build/test/ship, documents. It replaces
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upstream's EVABRPUploader text. The test emulator is now in the flake: `nix run .#car-emulator`
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(Android 9 AOSP at 1920×720, 160 dpi; the car build installs as the system user — checked).
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- 2026-10-26 — App 2.38.0: Overview styles **Visor** (after Halo's helmet display, `VisorView`)
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and **Empire** (after Age of Empires' interface, `EmpireView`). Visor: shield bar = battery (24
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segments, red and blinking "BATTERY LOW" below 20 %), ammunition counter = range (number and
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rounds, one per 10 km), P R N D as grenade slots, a reticle with the speed and power round it
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(green and anticlockwise in regen), a motion tracker whose blips are the power trail (rim 60 kW,
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40 kW regen) and whose sweep turns only while moving (~30 fps, on screen only), the clock and an
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objective panel; original blue or the accent colour (`hasOriginal`). Empire: a wooden resource
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bar (battery, range, power, 5-min usage, the age, the clock), an isometric world whose ground
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and trees move with the speed (6 m tiles, ~30 fps only while moving), the car as the selected
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unit with the battery as its health bar, the speed large over the world, a carved panel with
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P R N D as commands, the unit's portrait and stats, and a diamond minimap with the odometer and
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the way to the next age; ages by odometer in `EmpireAge` (pure, tested: Dark, Feudal from
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10,000 km, Castle 30,000, Imperial 60,000); its own palette, the app in the player's blue.
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`stylePanes` is now built from the canvas list. THEMES.md with two screenshots each. Emulator:
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sample values, 15 % at a standstill, with and without the navigation, and no data (dashes); no
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crash. Not tried on the car.
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- 2026-10-26 — App 2.37.0: Overview styles **Time circuits** (after Back to the Future,
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`TimeCircuitsView`) and **Quest** (after World of Warcraft's interface, `QuestView`); both
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with their own palette, the app in red and gold with them. Time circuits: three LED rows in a
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