App 2.38.0: Overview styles Visor and Empire
Visor, after Halo's helmet display: the battery as the shield bar, the range as the ammunition counter, P R N D as grenade slots, the speed in the reticle with power round it, and the power trail as blips on a motion tracker that sweeps while moving. Original blue or the accent. Empire, after Age of Empires: a wooden resource bar, an isometric world that moves with the speed, the car as the selected unit, P R N D as commands, a diamond minimap, and ages by odometer (EmpireAge, tested). The app takes the player's blue. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
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@@ -8,7 +8,7 @@ package com.evsuite.abrp;
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* colour for it. Styles with only their own fixed palette (the starship console, the cartoon,
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* the flight display, the nixie tubes) ignore it and Settings greys it out.
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* - {@link #hasOriginal}: has an original palette of its own as well (Retro's turquoise
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* display, the terminal's green phosphor, the Grid's neon cyan); Settings then offers "Original colours" above the
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* display, the terminal's green phosphor, the Grid's neon cyan, the Visor's blue); Settings then offers "Original colours" above the
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* accent colours, remembered per style under {@link #originalKey()}.
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*
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* Pure Java, unit-tested.
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@@ -28,7 +28,9 @@ enum OverviewStyle {
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CHRONOGRAPH(true, false),
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GRID(true, true),
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TIME_CIRCUITS(false, false),
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QUEST(false, false);
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QUEST(false, false),
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VISOR(true, true),
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EMPIRE(false, false);
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static final String PREF_KEY = "overview_style";
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