App 2.44.0: the pumpkin light follows the kick drum, behind a switch

MusicPulse reads 40-120 Hz and lights only on jumps of the bass, so
held notes and bass lines stay dark. Settings gets "Pumpkin light
follows the music" (Halloween only, off by default); off, the audio
analyser never starts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
This commit is contained in:
2026-11-02 13:15:25 +01:00
co-authored by Claude Opus 5.5
parent 418883beb0
commit 9d84dc6d15
11 changed files with 97 additions and 20 deletions
+3 -2
View File
@@ -262,8 +262,9 @@ the range ("here lies … km"), and the bats are the range too, one per 50 km; P
gravestones, the one engaged lit. The moon holds the clock, a sign hanging from a cobweb has trip,
usage, climate and odometer, and the hill along the bottom is the last two minutes of power. While
you drive the bats fly, the potion bubbles and the ghost floats (where there is room for it, as on
this screen). With Bluetooth or CarPlay music playing, the pumpkin's glow swells and its carving
brightens on the beat; the radio cannot be heard, so it burns as usual then. The app turns the
this screen). With "Pumpkin light follows the music" on (Settings, shown with this style; off by
default) and Bluetooth or CarPlay music playing, the pumpkin's glow flares and its carving
brightens on each kick drum; the radio cannot be heard, so it burns as usual then. The app turns the
pumpkin's orange with it.
![Halloween with the navigation](screenshots/themes/halloween-panel.png)