App 2.40.2: the Grid map moves on the GPU
The map was hardware-rendered, but every frame recomputed every road point, rebuilt every path and drew the big roads three times, at 20 frames a second, and the car jumped with each GPS fix. Now it is its own view under the Grid (MapLayerView, a hardware layer): drawn once into a GPU texture and only redrawn when tiles change or after about 230 m; each display frame only sets its translation and rotation. The car glides between fixes, and the Grid over the map redraws only with the readings. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
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@@ -34,8 +34,8 @@ android {
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applicationId "com.stinnesbeck.nilsmg4"
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minSdk 27
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targetSdk 36
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versionCode 146
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versionName "2.40.1"
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versionCode 147
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versionName "2.40.2"
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// Nothing about the server ships in the APK: its URL and ingest token are entered in
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// the app's Server tab (ServerConfig), and the database is only reachable by the server.
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