App 2.43.3: sound check on the Logs tab
One tap listens for 10 seconds with Android's audio analyser on the output mix and reports the levels, to learn whether it hears Bluetooth, CarPlay and radio before the Halloween pumpkin's light follows the music. Levels only, no sound kept, no microphone. Heard a test tone on the emulator. Not tried on the car. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
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@@ -71,9 +71,17 @@ services by name (2.42.1 on; 2.42.0 also connected to them, which stopped the mu
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session is `com.allgo.remoteui.mediabrowserservice`, Bluetooth's `com.android.bluetooth`. Ask what was playing
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when the check ran.
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## Sound checks
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`fetch-logs` also brings `sound-probe-YYYYMMDD-HHMMSS.txt` (Logs tab, "Check sound",
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`SoundProbe`, 2.43.3 on): permissions, which session plays, then one line a second of the audio
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analyser's peak, bass, mid, treble and rms, and a result line. Levels only, no sound. The peak has
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to move for music to count as heard. Ask what was playing when the check ran, and whether the
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music kept playing and any prompt came up.
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## Rules
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- Recordings and checks are the car's data: `logs/`, `/signal-recording-*.txt` and
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`/media-probe-*.txt` are gitignored. Never
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`/media-probe-*.txt`, `/sound-probe-*.txt` are gitignored. Never
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commit, publish or upload them anywhere.
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- Findings that change what the project knows go into a `SPECS.md` done-log entry, as usual.
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