App 2.43.4: the Halloween pumpkin's light follows the music

The bass from Android's audio analyser drives the glow and brightens the
carving on the beat, only while the style is on screen. Yellow and green and
the embers keep their meaning; without a signal, as with the radio, the light
stays as it was. Levels only. Tried on the emulator. Not tried on the car.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
This commit is contained in:
2026-11-01 10:07:01 +01:00
co-authored by Claude Opus 5.5
parent ea9763e1de
commit fd38c37ebe
9 changed files with 252 additions and 15 deletions
@@ -0,0 +1,71 @@
package com.evsuite.abrp;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertTrue;
import org.junit.Test;
public class MusicPulseTest {
private static final float STEP = 0.04f;
@Test
public void noReadingAndSilenceLightNothing() {
MusicPulse p = new MusicPulse();
assertEquals(0f, p.update(null, STEP), 0f);
assertEquals(0f, p.update(Float.NaN, STEP), 0f);
assertEquals(0f, p.update(0f, STEP), 0f);
}
@Test
public void aBeatLightsAndFadesSlowerThanItRises() {
MusicPulse p = new MusicPulse();
for (int i = 0; i < 50; i++) p.update(0.05f, STEP);
float beat = p.update(0.5f, STEP);
assertTrue("a beat lights it, got " + beat, beat > 0.8f);
float after = p.update(0.05f, STEP);
assertTrue("it fades, got " + after, after < beat);
assertTrue("slowly, got " + after, after > beat * 0.7f);
}
@Test
public void aSteadyHumSettlesAtNothing() {
MusicPulse p = new MusicPulse();
float last = 1f;
for (int i = 0; i < 400; i++) last = p.update(0.3f, STEP);
assertEquals(0f, last, 0f);
}
@Test
public void quietAndLoudSongsPulseAlike() {
assertEquals(beatOf(0.5f), beatOf(0.05f), 0.02f);
}
private static float beatOf(float scale) {
MusicPulse p = new MusicPulse();
float top = 0f;
for (int i = 0; i < 500; i++) {
top = Math.max(top * 0.99f, p.update(i % 12 == 0 ? scale : scale * 0.2f, STEP));
}
return top;
}
@Test
public void whenTheMusicStopsItGoesOut() {
MusicPulse p = new MusicPulse();
for (int i = 0; i < 100; i++) p.update(i % 12 == 0 ? 0.5f : 0.1f, STEP);
float last = 1f;
for (int i = 0; i < 100; i++) last = p.update(null, STEP);
assertEquals(0f, last, 0f);
}
@Test
public void itStaysBetweenZeroAndOne() {
MusicPulse p = new MusicPulse();
for (int i = 0; i < 2000; i++) {
Float bass = i % 11 == 0 ? null : Float.valueOf(i % 7 == 0 ? 1f : 0.1f);
float v = p.update(bass, i % 5 == 0 ? 2f : STEP);
assertTrue(v >= 0f && v <= 1f);
}
}
}