Time circuits, after Back to the Future: three LED rows (the car as the
destination, the present time, the last departure from P), the speed in
red digits and a flux capacitor that flows with the power; at 88 km/h
it all flashes. Letters on fourteen segments (Segments14, tested).
Quest, after World of Warcraft's interface: player frame, minimap, gold
speed, cast bar, quest tracker, chat, action bar and the odometer as
experience. Both in their own colours, the app with them. In THEMES.md
with screenshots. Emulator only; not tried on the car.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
Neon lines on black over a perspective grid floor that moves with the
speed; the battery as a light wall, power on a disc whose inner ring
turns with it, and the last two minutes of power as a light-cycle trail
of right angles (the Cockpit's PowerTrace, now in ClusterValues). Cyan,
or the accent colour; in cyan the app turns cyan too. In THEMES.md with
two screenshots. Emulator only; not tried on the car.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
While the style shows its own palette (Sci-fi, Cartoon, Aviation, Nixie;
Retro and Terminal with "Original"), the navigation, buttons and titles
take it instead of the accent colour, e.g. turquoise for Retro
(StylePalette, style_palettes.xml). Blueprint and Mascot are removed; a
stored one opens Tiles. The navigation no longer saves view state, which
crashed a restore across the wide and narrow layouts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6