Files
mg4/app/src/main/java/com/evsuite/abrp/MapRoads.java
T
nilsandClaude Opus 5.5 f7c489858e App 2.40.2: the Grid map moves on the GPU
The map was hardware-rendered, but every frame recomputed every road
point, rebuilt every path and drew the big roads three times, at 20
frames a second, and the car jumped with each GPS fix. Now it is its own
view under the Grid (MapLayerView, a hardware layer): drawn once into a
GPU texture and only redrawn when tiles change or after about 230 m;
each display frame only sets its translation and rotation. The car
glides between fixes, and the Grid over the map redraws only with the
readings.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LhzAVaUyqcw5PkGjz4mWW6
2026-10-27 00:32:50 +01:00

211 lines
8.7 KiB
Java
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package com.evsuite.abrp;
import android.content.Context;
import android.location.Location;
import android.os.SystemClock;
import android.util.Log;
import org.json.JSONObject;
import java.io.File;
import java.io.FileOutputStream;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.util.Arrays;
import java.util.Collection;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
/**
* The roads around the car for the Grid's map, and where the car is: the activity hands in
* GPS fixes ({@link #onFix}) while "Grid with map" is shown; this keeps the 3×3 tiles round
* the car loaded from the app's own cache (files/map, 30 days, at most {@value #DISK_TILES}
* tiles) or from the car's server ({@code POST /v1/map/roads}, server/maps.go), one at a time
* on a background thread, and drops tiles from memory once the car is two tiles away. The car
* asks only its own server, naming a tile rather than its position. Without a configured
* server, a fix or the roads, the Grid shows its plain floor ({@link #state}).
*/
final class MapRoads {
/** Why the map shows nothing (or {@link #SHOWING}). */
enum State { NO_SERVER, WAITING_FOR_GPS, LOADING, UNAVAILABLE, SHOWING }
/** One GPS fix: where, which way (degrees from north, NaN before the car has moved), when. */
static final class Fix {
final double lat, lon;
final float bearing;
final long elapsedMs;
Fix(double lat, double lon, float bearing, long elapsedMs) {
this.lat = lat;
this.lon = lon;
this.bearing = bearing;
this.elapsedMs = elapsedMs;
}
}
private static final String TAG = "MapRoads";
private static final int DISK_TILES = 400;
private static final long DISK_AGE_MS = 30L * 24 * 60 * 60 * 1000;
/** A tile the server did not have yet (it goes on fetching) is asked for again after this. */
private static final long RETRY_MS = 15_000L;
/** A fix older than this is not drawn from. */
static final long FIX_FRESH_MS = 15_000L;
private final Context context;
private final File dir;
private final Map<Long, RoadTile> tiles = new ConcurrentHashMap<>();
private final Map<Long, Long> failedAt = new ConcurrentHashMap<>();
private final Map<Long, Boolean> queued = new ConcurrentHashMap<>();
private final ExecutorService worker = Executors.newSingleThreadExecutor(r -> {
Thread t = new Thread(r, "map-roads");
t.setPriority(Thread.MIN_PRIORITY);
return t;
});
private volatile Fix fix;
/** Goes up whenever a tile arrives or is dropped, so a view knows to rebuild its shapes. */
private volatile int version;
/** The last bearing while moving; GPS has none at a standstill. */
private volatile float bearing = Float.NaN;
private volatile boolean serverMissing;
/** Where the bearing was last worked out from, for a GPS that gives none. */
private Location anchor;
MapRoads(Context context) {
this.context = context.getApplicationContext();
dir = new File(this.context.getFilesDir(), "map");
}
/** A GPS fix. Main thread; the loading happens on the worker. */
void onFix(Location location) {
if (location == null || !MapGeometry.usable(location.getLatitude(), location.getLongitude())) return;
if (location.hasBearing() && location.hasSpeed() && location.getSpeed() > 1.5f) {
bearing = location.getBearing();
anchor = location;
} else if (anchor == null || location.getElapsedRealtimeNanos() - anchor.getElapsedRealtimeNanos() > 10_000_000_000L) {
anchor = location;
} else if (anchor.distanceTo(location) >= 8f) {
// No bearing from the GPS: the way from the last place 8 m or more behind.
bearing = (anchor.bearingTo(location) + 360f) % 360f;
anchor = location;
}
Fix f = new Fix(location.getLatitude(), location.getLongitude(), bearing, SystemClock.elapsedRealtime());
fix = f;
want(MapGeometry.tileX(f.lon), MapGeometry.tileY(f.lat));
}
/** The latest fix, or null when there is none or it is stale. */
Fix fix() {
Fix f = fix;
return f == null || SystemClock.elapsedRealtime() - f.elapsedMs > FIX_FRESH_MS ? null : f;
}
int version() {
return version;
}
Collection<RoadTile> tiles() {
return tiles.values();
}
State state() {
if (serverMissing) return State.NO_SERVER;
Fix f = fix();
if (f == null) return State.WAITING_FOR_GPS;
long here = MapGeometry.key(MapGeometry.tileX(f.lon), MapGeometry.tileY(f.lat));
if (tiles.containsKey(here)) return State.SHOWING;
return failedAt.containsKey(here) ? State.UNAVAILABLE : State.LOADING;
}
/** Queues the 3×3 tiles round (cx, cy), the car's own first, and forgets far ones. */
private void want(int cx, int cy) {
for (Long key : tiles.keySet()) {
if (Math.abs(MapGeometry.keyX(key) - cx) > 2 || Math.abs(MapGeometry.keyY(key) - cy) > 2) {
tiles.remove(key);
version++;
}
}
int[][] order = { {0, 0}, {0, -1}, {1, 0}, {0, 1}, {-1, 0}, {1, -1}, {1, 1}, {-1, 1}, {-1, -1} };
long now = SystemClock.elapsedRealtime();
for (int[] d : order) {
int x = cx + d[0], y = cy + d[1];
if (x < 0 || y < 0 || x >= (1 << MapGeometry.ZOOM) || y >= (1 << MapGeometry.ZOOM)) continue;
long key = MapGeometry.key(x, y);
if (tiles.containsKey(key) || queued.containsKey(key)) continue;
Long failed = failedAt.get(key);
if (failed != null && now - failed < RETRY_MS) continue;
queued.put(key, Boolean.TRUE);
worker.execute(() -> {
try {
load(key, x, y);
} finally {
queued.remove(key);
}
});
}
}
/** From the cache when fresh enough, else from the server; a stale copy beats nothing. */
private void load(long key, int x, int y) {
File file = new File(dir, MapGeometry.ZOOM + "_" + x + "_" + y + ".json");
RoadTile cached = null;
try {
if (file.isFile()) {
cached = RoadTile.parse(new String(Files.readAllBytes(file.toPath()), StandardCharsets.UTF_8), x, y);
if (cached == null) file.delete();
}
} catch (Exception e) {
Log.w(TAG, "Cached map tile unreadable: " + e.getClass().getSimpleName());
}
if (cached != null) {
tiles.put(key, cached);
version++;
if (System.currentTimeMillis() - file.lastModified() < DISK_AGE_MS) return;
}
ServerConfig config = ServerConfig.get(context);
if (!config.isConfigured()) {
serverMissing = true;
return;
}
serverMissing = false;
try {
JSONObject body = new JSONObject().put("z", MapGeometry.ZOOM).put("x", x).put("y", y);
ServerHttp.Response r = ServerHttp.request("POST", config.url + "/v1/map/roads", config.token, body);
RoadTile tile = r.status == 200 ? RoadTile.parse(r.body, x, y) : null;
if (tile == null) {
// The tile stays out of the log: it says where the car is.
Log.w(TAG, "Map tile not loaded: HTTP " + r.status);
if (cached == null) failedAt.put(key, SystemClock.elapsedRealtime());
return;
}
failedAt.remove(key);
tiles.put(key, tile);
version++;
save(file, r.body);
} catch (Exception e) {
Log.w(TAG, "Map tile not loaded: " + e.getClass().getSimpleName());
if (cached == null) failedAt.put(key, SystemClock.elapsedRealtime());
}
}
private void save(File file, String body) {
try {
if (!dir.isDirectory() && !dir.mkdirs()) return;
File tmp = new File(dir, file.getName() + ".tmp");
try (FileOutputStream out = new FileOutputStream(tmp)) {
out.write(body.getBytes(StandardCharsets.UTF_8));
}
if (!tmp.renameTo(file)) tmp.delete();
File[] all = dir.listFiles((d, name) -> name.endsWith(".json"));
if (all != null && all.length > DISK_TILES) {
Arrays.sort(all, (a, b) -> Long.compare(a.lastModified(), b.lastModified()));
for (int i = 0; i < all.length - DISK_TILES; i++) all[i].delete();
}
} catch (Exception e) {
Log.w(TAG, "Map tile not cached: " + e.getClass().getSimpleName());
}
}
}